[img]https://clan.cloudflare.steamstatic.com/images//8328525/757cfef4c60139f1fa61e9723bf0bd6f910aa28d.png[/img] You can find here the updates and fixes made over the course of the Y7S3 Season Test Server. For the full Brutal Swarm Patch Notes, follow the link below: https://rainbow6.com/BrutalSwarm [h2]Y7S3 PATCH SIZE[/h2] A larger download will be required for Y7S3 due to a data consolidation. This is to save disk space and reduce overall build size. Find the download sizes for each platform below. [list][*]Ubisoft Connect: [list][*]66.7 GB if live build was installed with HD PACK [*]39.4 GB if live build was installed without HD PACK[/list][*]Steam: [list] [*]71.5 GB if live build was installed with HD PACK [*]45 GB if live build was installed without HD PACK[/list][*]Xbox One: 30.5 GB [*]Xbox Series X: 33.5 GB [*]PlayStation 4: 59.6 GB [*]PlayStation 5: 57.3 GB[/list] [h2]BUG FIXES[/h2] [h3]GAMEPLAY[/h3] FIXED – Thermite’s Exothermic Charge only destroys the metal part of a reinforced wall. FIXED – Shotgun rounds are invisible if a player reloads with 1 round left and fires the shotgun at the same time. FIXED – An Operator’s gadget automatically activates after swapping from their gadget to their ability and then back. FIXED – Some gadgets have no collision with the hostage. FIXED – While crouch-walking, the Operator slows down when the controller stick-input is within a certain range. FIXED – Defenders can still shoot with the Bulletproof Camera while Dokkaebi is hacking the Defenders’ Observation Tools. [h3]LEVEL DESIGN[/h3] FIXED – Meleed barricades on Clubhouse map don’t always appear destroyed for some players after an Attacker has repelled through them. FIXED – Operators can shoot through indestructible windows on Villa map. FIXED – Multiple LOD issues on various maps. [h3]OPERATORS[/h3] FIXED – Nokk’s head slightly changes position when activating HEL Presence Reduction, which makes her less vulnerable when peeking. FIXED - Can’t change the zoom level on Kali’s CSRX300. FIXED – Blitz and Fuze’s vault animations with shields equipped don’t match between first and third person point of view. FIXED – An Operator’s left knee clips through an equipped Ballistic Shield when looking around. FIXED – Montagne can’t pick up or drop the defuser while Le Roc Shield is extended. FIXED – IQ’s shoulder is displaced when activating the Electronics Detector. FIXED – Observation Tools hacked by Dokkaebi aren’t deactivated by Thatcher’s EMP Grenade when an Attacker is using them. FIXED – Ying’s Candelas are marked with a generic ping instead of a contextual one. FIXED – Bandit’s Shock Wire can’t be deployed on a reinforced wall if Melusi’s Banshee or Goyo’s Vulcán Canister is deployed in the center. FIXED – Ace’s S.E.L.M.A. Aqua Breacher has collision issues with other deployable deviced. FIXED – The activation sequence of Ela’s Grzmot Mine doesn’t reset after being deactivated by Thatcher’s EMP Grenade. FIXED – Mute receives score points when Blitz goes within range of a Signal Disruptor after activating a flash charge on the G52-Tactical Shield. FIXED – Mira can’t deploy a Black Mirror near a Ballistic Shield. FIXED – Operators can’t vault from the sides of Osa’s Talon-8 Shields. FIXED – Missing Icon for both deploy and pick-up action reminder for Bandit’s Shock Wire. FIXED – Pinging Iana’s Gemini Replicator produces a generic ping instead of a contextual one. FIXED – Grim’s Kawan bots have different sizes depending on the set Field of View. FIXED – Iana can control the Gemini Replicator from the Drone POV when deploying both of them in quick succession. FIXED – Grim’s Kawan Hive Launcher has a delayed launch when double tapping the firing button with the launcher equipped. FIXED – Nomad’s Airjab reload animation is incorrect when a grip is equipped to her weapon. FIXED – Glaz’s Flip Sight is not aligned with the iron sight of the OTS-03 weapon. FIXED – Various Victory Dance issues for multiple Operators. FIXED – Various issues with Azami’s Kiba Barrier. FIXED – Various weapon VFX issues. FIXED – Various Operator and device VFX issues. [h3]USER EXPERIENCE[/h3] FIXED – The suffix of a player's nickname won't load correctly if they reboot the game while reconnecting to a match. FIXED – Incorrect voice lines are played when Operators are hit by friendly fire. FIXED – Skip function doesn't work for Situation videos. FIXED – Camera gets stuck when spectating a match if the spectated Operator or drone is eliminated or destroyed. FIXED – Missing drone icons in Match Replay. FIXED – Missing highlight on the selected player card in Match Replay. FIXED – Missing light VFX when an EMP Impact Grenade is held in Match Replay. FIXED – Visual issues in the Home section and Operator Showcase. FIXED – The After Action Report is not displaying the intended animation. FIXED – Operator icons overlap when viewing someone else's perspective as a Spectator. FIXED – Hit indicator is the same color when destroying a teammate device as it is when destroying an opponent's. FIXED – Destroying Castle's Armored Panel with Hibana's X-Kairos does not count towards the Breakthrough Battle Pass challenge. FIXED – The warning message is missing from the confirmation panel when activating any type of Booster. FIXED – Operator Guide steps don't update when changing between Advanced and Standard deployment for drones and devices. FIXED – Players are unable to use voice and text chat while in the lobby of an Online Custom Game. FIXED – Various Privacy mode issues. FIXED – Various UI issues. FIXED – Various input issues on controllers and keyboards. FIXED – Various Audio and SFX issues. FIXED – Various Match Replay issues. FIXED – Various Spectator mode issues. FIXED – Various Custom Game issues. FIXED – Various Customization issues. FIXED – Various Localization issues.