[img]https://clan.cloudflare.steamstatic.com/images//8328525/d92d7d502548958c33fa89fbdf0f3fb043da7e35.png[/img] Patch Y6S1.2 will go out to PC the week of April 12th. [h2]Y6S1.2 PATCH SIZE[/h2] Below you will find the download sizes for each platform. [list] [*] Ubisoft Connect: 1.28 GB [*] Steam: 895 MB [/list] [h2]BUG FIXES[/h2] [h3]GAMEPLAY[/h3] FIXED -- Ping marker doesn't appear if the player aims too close to the edge of an asset. FIXED -- Defenders can prevent a match cancellation by prematurely ending the round. FIXED -- Defenders are detected by Proximity Alarm if a Defender is eliminated while throwing one. LEVEL DESIGN FIXED -- Multiple destruction, texture, and clipping issues on various maps. FIXED -- Various instances of Operators' legs clipping through maps. FIXED - Multiple exploitable gaps on various maps. FIXED - Frost's Welcome Mat is clipping through the two rugs at 1F Mudroom on Chalet map. FIXED - Kapkan can deploy a trap inside the desk near 2F Break Room on Border map. FIXED -- Various LOS, navigation, and clipping issues on Outback map. FIXED -- Defenders get detected outside when standing in the doorway between 1F Lobby and 1F Courtyard on Coastline map. [h3]OPERATORS[/h3] FIXED -- Team kills from the RCE-Ratero Charge aren't treated as an exemption and will activate RFF on Flores. FIXED -- The first-person animation when vaulting with a shield is different than the third-person animation. FIXED -- Aruni's special melee attacks do not break the glass of some bookcases but will destroy objects behind them. FIXED -- If Flores' RCE-Ratero Charge is deployed next to a drone and the player enters Observation Tools at the same time that the RCE-Ratero Charge explodes, the RCE and drone HUDs will stay on screen for a second. [h3]USER EXPERIENCE[/h3] FIXED -- Various UI and navigation issues throughout the game. FIXED -- Various localization issues throughout the game. FIXED -- Minor cosmetic and shop fixes. FIXED -- Various Audio and SFX issues throughout the game. FIXED -- Host cannot kick another player in a Custom Game.