[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/8328525/0a49a3a16884633ae2b845dfc60699f98940df34.jpg[/img] Our 1.1 patches are primarily geared towards fixing any last minute issues that were reported on the Test Server, with larger updates coming as X.2 and X.4 patches. [h1]GAMEPLAY[/h1] [list][*] Fixed - When Operators are prone on their back, the weapon switch animation is faster than intended. [*] Fixed - All operators have animation issue transition who make them slide when they sprint just after prone position.[/list] [h1]LEVEL DESIGN[/h1] [b]OREGON[/b] [list][*] Fixed - Operators break collision when vaulting into the broken shelf in Laundry room.[/list] [b]OUTBACK[/b] [list][*] Fixed - Problematic run out/spawn kills via the catwalk in the Motel Parking Lot. [*] Fixed - Players can rappel through a blocked window on Outback.[/list] [h1]OPERATORS[/h1] [b]MOZZIE[/b] [list][*] Fixed - With the right timing a player can enter and see through a drone that Mozzie just captured. [*] Fixed - The drone outline for a hijacked drone is not visible behind a Black Mirror or from a Maestro camera view. [*] Fixed - Hacked drones will sometimes lose signal on various maps. These need to be fixed on an individual basis, and we have not fixed every location as of this update.[/list] [b]GRIDLOCK[/b] [list][*] Fixed - Barricades can not be deployed near deployed trax stingers.[/list] [h1]USER EXPERIENCE[/h1] [list][*] Fixed - Game will show a black screen for a few second after moving windows up or alt-tabbing. [*] Fixed - Onkochishin elite skin has a gap between the holster and the secondary weapon. [*] Fixed - The letter "V" is censored in the in-game text chat.[/list]