[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/8328525/488cd74bab55c79f8d3a1cfbed79b5fe4df00b99.jpg[/img] The Y3S3.2 Patch will deploy on October 29th for PC. his patch includes the balancing changes laid out in the [url=https://rainbow6.ubisoft.com/siege/en-us/news/152-337175-16/y3s3-designers-notes-mid-season]Y3S3 Designer’s Notes[/url] and the bugfixes previously deployed to PC with the [url=https://rainbow6.ubisoft.com/siege/en-us/news/152-336915-16/y3s312-patch-notes]Y3S3.1.2 patch[/url]. [h1]BALANCING[/h1] [b]CLASH[/b][list][*] Reduced weapon swapping speed between CCE Shield and Sidearm. [*] Delay before refilling charge after usage ends increased to 2 seconds, from 1 second. [*] Attackers regain full mobility after 0.5 seconds, down from 1.5 seconds, after being shocked.[/list] [b]MAESTRO[/b] [list][*] ALDA 5.56 recoil aligned with other LMGs.[/list] [b]SMG-11[/b] [list][*] Reducing recoil to improve handling.[/list] [b]VECTOR[/b] [list][*] Reducing recoil to improve handling.[/list] [h1]BUGFIXES[/h1] [b]GENERAL[/b] Fixed – Deployable shields placed perpendicular to a window prevent vaulting. [i]It is now impossible to install deployable shields in front of windows in a way that would block vault or rappel in. Trying to do so will result in deploying the shield forward or backward depending on the player position, in a way that will always leave enough room for vaulting or rappelling in.[/i] Fixed – The operator is invisible when players load into game. Fixed – Pistols have their reticle misaligned with the center of the screen while shooting. Fixed – No toggle for Montagne and Pulse special abilities (now comes with toggle). Fixed – Cannot access Bulletproof Camera by pressing the secondary gadget button while prone. Fixed – While prone, using melee and standing up will switch the knife animation to shield. Fixed – The Stun Grenade VFX can be cancelled under certain conditions. Fixed – The squad leader remains alone in a match after one squad member leaves when the leader starts the match. Fixed – Latency, micro stutters and graphical issues after playing multiple matches and maps in the same Custom game session. Fixed – End of round timer does not stop when initiating the defuser plant at the last moment. Fixed – Red Dot scopes have thickened texture on the lens while ADS. [h1]LEVEL DESIGN[/h1] [b]BANK[/b] Fixed – Valkyrie Black Eye can see through the ceiling when placed on in a spot on 2F Bank. Fixed – Spot in 1F Tellers Office allows Valkyrie’s Black Eye to see the corridor and staircase. Fixed – Spot in 1F Archives allows throwable gadgets to reach 2F Skylight Stairwell. [b]CLUBHOUSE[/b] Fixed – Attacker drones can see through the ceiling underneath 1F Lobby and Bar. [b]CONSULATE[/b] Fixed – Drone has no collision with the terrace edge from West Front Yard. [b]HEREFORD BASE[/b] Fixed – Ranked Match Action phase lasts for 4 minutes on Hereford Base. Fixed – Equipping a shield drops the fps by 10–20 on Hereford Base. Fixed – Unstable FPS in Hereford Base. Fixed – Maestro's gadget is vulnerable by breaking cosmetic destruction, Small pinstripe carpets across the map. Fixed – Players can hide under a desk in 1F Prep Area. Fixed – Defuser cannot be picked up after being dropped between the wall and the ammo box in 1F Garage. Fixed – Defuser cannot be picked up after being dropped between the wooden planks located in EXT Barnyard. Fixed – Thatcher's EMP grenade does not turn off the faux volumetric glow from the ceiling lights in EXT Barn. Fixed – Small gap in 2F bathroom ceiling on Hereford base rework. [b]HOUSE[/b] Fixed – Players can clip inside a wall using a deployable shield at 2F Workshop. [b]KAFE[/b] Fixed – Players cannot pick up armor plates if the armor bag is deployed on a kettle in 3F Cigar Lounge. [b]OREGON[/b] Fixed – Operators can get stuck inside a pile of boxes in 1F Office. Fixed – Player can vault inside the washing machine on Oregon. [h1]OPERATORS[/h1] [b]BUCK[/b] Fixed – If Buck mounts Tachanka's LMG Turret with the Skeleton Key on and leaves it, no interaction can be made with the turret afterwards. [b]CLASH[/b] Fixed – Clash can instantly go into ADS with her secondary after un–equipping her shield. Fixed – Clash is not able to use Observation Tools while her CCE shield is extended. [b]ECHO[/b] Fixed – Instead of disappearing when Echo’s Yokai hover drone is disabled, the "Jump" button appears greyed out. Fixed – If a disabled Yokai hover drone is picked up and re–deployed, it will still be in the disabled state when redeployed. [b]FINKA[/b] Fixed – Finka’s Spear308's damage falloff over distance is too high. [b]MAVERICK[/b] Fixed – Maverick’s blowtorch makes no sound on the first use on a wall. Fixed – Blowtorch SFX persists after Maverick is killed while using it. [b]MIRA[/b] Fixed – Black Mirror can be destroyed from the other side of a reinforced wall. Fixed – Mira can place her Mirror under another destroyed Black Mirror. [h1]USER EXPERIENCE[/h1] Fixed – Clipping issue on Lion's uniforms. Fixed – Hibana's face appears washed off when equipped with the Yurei headgear. Fixed – Holding down both gadget buttons and releasing them in a certain order switches away from Pulse’s Cardiac Sensor. Fixed – The Chalkboard uniform for Hibana does not appear properly while in First Person. Fixed – Blitz's arm is delayed when leaning, causing clipping issues with shield. Fixed – The observation tool icon is missing from the select spawn location screen for attackers in preparation phase in Ranked. [b]CHARMS[/b] Fixed – A second "Gold Lion Chibi" will float next to the weapon it is attached to. Fixed – Equipping a country flag charm on the SPSMG9 will also apply on Clash’s CCE shield. Fixed – Chibi charms are not properly placed on Clash's CCE Shield in load out. Fixed – Multiple charms are clipping through Blitz's and Clash's shields. Fixed – Charms equipped on Clash's shield are not visible in 3rd person view. [b]PICK AND BAN[/b] Fixed – When Joining in Progress during a ban reveal, players will always see the blue smoke. Fixed – Joining in Progress with previously selected operator does not update teammates blocked operators. Fixed – During the ready screen, the sizes of the operator's cards are not consistent. Fixed – The "Change floor" button is missing in the tactical map. Fixed – The bullet point that indicates the currently voted OP disappears after changing display mode.