For a long time now, Ubisoft has been locked in an everlasting battle with players intent on ruining the competitive experience of Rainbow Six Siege. From cheating, to smurfing, to general toxicity, the tactical shooter has a lot on its plate - but hopefully not for much longer.
That's because there's a whole host of changes coming this year as part of Operation Crimson Heist and beyond that should reduce the amount of toxicity in Rainbow Six Siege ranked matches. The first is the reputation system, which, following extensive behind the scenes checks, is going to be fully implemented for Rainbow Six Siege Year 6. The system has five levels (from 0-5) and will sanction and reward players based on their behaviour.
The system is fluid meaning players will move in and out of negative, neutral, and positive standing depending on their behaviour - but there are some rewards in place to encourage players to be good, effective teammates. Ubisoft hasn't confirmed what the rewards will be, but it has confirmed that these rewards will be removed if a player moves from positive to negative standing.
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