It's been a quiet couple of years for Rainbow Six Siege. Major content additions, such as new maps and operators, have slowed down to make room for dozens of technical improvements and quality of life changes. It's vital work, but it's also far less likely to convince someone to boot up than a new character who can change the way the game is played.
Creative director Alexander Karpazis and the team at Ubisoft is well aware of this predicament, and their solution comes in the form of Azami, a new operator with a gadget that can block lines of sight, patch up destroyed surfaces, and create entirely new defensive setups. She's a genuinely game-changing addition to the multiplayer FPS game, and according to Karpazis, her arrival in the upcoming Operation Demon Veil represents a return on the technical investments made over the past few seasons.
We spoke with Alexander Karpazis ahead of the release of the new season to learn more about Azami, the history of her development, Year 7, and the importance of restating Ubisoft's long-term ambitions for the game.
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