Ubisoft Montreal has been chatting up its desire to reduce Rainbow Six Siege players' dependency on operators Ash and Zofia. The dev explains in the FPS game's preseason designer notes that it recognises the 'Utility Meta' has forced attacking players to heavily rely on projectiles, such as explosives, to deal with bulletproof utility. This has led Zofia and Ash to become mandatory picks as they already had a solid loadout to start with.
"Our goal is to have as much diversity as possible in terms of Operator presence, even in a competitive environment," Ubisoft says. "We are not ignoring this aspect of the issue."
While the developer isn't ready to spill the beans just yet, it does say that the studio has been working on another solution that will let attackers deal with defenders' utility. Expect to hear more on that "soon". Ubisoft has also revealed some changes for Ash that are targeted at top-ranked and pro players. She's received the claymore at the expense of stun grenades and has got one additional breaching round at the expense of the damage dropping to 50 from 90.
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