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Ubisoft swung the ban hammer at more than 90,000 players last year in Rainbow Six Siege. The developer has been talking about anti-cheat in the FPS game and has shed some light on what's happened in 2020 and what's happening in the future.

Ubisoft explains that it exceeded its previous annual ban number record by 44.73% last year when it banned 91,112 players. This was aided by improved detection, detailed reporting, and data sharing with Battleye. However, the developer does admit that the increasing availability of cheats keeps it on its toes, so it's very much an ongoing fight. A new type of cheating sanction, based on player data, was also introduced in August of last year. It led to more than 4,500 players being banned between August and December, which led to a 52.69% increase in cheating bans when added to Ubisoft's cheating sanctions.

There's not a lot that Ubisoft can say about its plans from now on without making it easier for cheaters to anticipate what's coming. The developer still does offer some insight with its three essential topics for 2020: detection, blockers, and vulnerabilities.

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