We are just a few short weeks out from the release of Gearbox's D&D-infused Borderlands spinoff Tiny Tina's Wonderlands. And, ahead of the game hitting consoles and PC, the studio has detailed the endgame activity which will await players after they beat the main campaign: Chaos Chamber.
Built as a randomised dungeon, the mode is split into a 20-30 minute event that takes you through three different rooms, asking you to shoot and loot your way to the end in class Borderlands fashion.
But, Gearbox has infused that classic dungeon experience with a hint of roguelike flair, as each room is randomly pulled from a set of 60 layouts that can all be pieced together in different ways. Within those rooms are up to three different types of enemies that can appear together, along with traps. At the end of each room, you will be given the option of two portals you can take which will offer more crystals to earn (more on them in a bit), a buff from Queen Butt Stallion, new loot, or a curse, which adds another challenging layer to the game's gunplay.
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