Hi, everyone! After a few days of testing, no blocking issues were found, and the patch 1.9.0 is now live on the default branch 🙌 This should hopefully address the last batch of critical fixes and we can take a breath :D 👩‍🔧👨‍🔧💦 So, here is what's new: [h3](our favorite) Graphics fixes: [/h3] * Workaround for crashes on the Radeon RX 5x00 XT series of graphics cards (for more info, see [url=https://store.steampowered.com/news/app/2198150/view/4705788605370014491]the patch preview post[/url]) * Memory optimizations, that reduce VRAM usage by some 100-200MB, which should help startup crashes that were due to out-of-memory conditions. * A few folks have run into window count limits, so we've bumped those. [h3]New customization for freehand walls: [/h3] * The option tells the wall whether it should follow the terrain slope or whether it should maintain a constant max height. [img]https://clan.cloudflare.steamstatic.com/images//43278662/3bc3c126520dd9672c19b37c988c0a00cae86d31.gif[/img] [h3]Transferring beta saves:[/h3] If you joined the beta branch to help us with testing, thank you so much 💚 Your beta saves are now compatible with the base game. You can find your beta saves at: Windows * C:\Users\YOUR_USER_NAME\Saved Games\Tiny Glade\Steam\YOUR_STEAM_ID\beta-saves Linux * ~/.local/share/Tiny Glade/Steam/YOUR_STEAM_ID/beta-saves Simply move all the subfolders into `..\Tiny Glade\Steam\YOUR_STEAM_ID\saves` Thank you for reading, and I wish you a good day/evening :3 Love Tom & Ana