Greetings once again, dear goblins and other wobbling creatures. Firstly, we want to extend a heartfelt thanks to each and every one of you who has played our new demo and wishlisted our game! Your support and feedback mean the world to us. We were blown away by the spike in wishlists during the Steam Next Fest. It's heartening to know there are so many of you out there excited to help these goblins get their beverage. We've listened to your awesome feedback and tinkered on some things behind the scenes. Based on your suggestions, we've decided to introduce a new set of controls that lets you turn your goblins (including the camera) in 90-degree increments, making it easier to navigate through the winding town streets. Along with the turning, we've added a new mechanic to help ease the frustration of repeatedly failing and having to redo the whole level. It's a new type of shortcut that you'll surely notice right at the start of the Market Town level. However, it's locked by a new type of lock, so to uncover its mystery, you'll have to explore the level to find a key for it. (Hint: It's in the place with all the books.) [img]https://clan.cloudflare.steamstatic.com/images//44624687/a0a114c35b7960913111ae1387a22bfb9f195183.png[/img] You can find these features, along with various small fixes and minor gameplay adjustments, in an update we just released for the demo. Feel free to jump back in, check out the changes, and let us know what you think. Once again, thank you for being a part of our journey. Stay tuned for future updates as we forge ahead towards a full release. Have fun and happy wobblin'!