After more than one hundred patches, several thousands of bug fixes, tweaks and adjustments it is time to conclude [b][url=https://store.steampowered.com/app/1807360/Dreadful_River/]Dreadful Rivers[/url][/b] first year of being in Early Access. https://www.youtube.com/watch?v=bBHbkOh01zM Since the first release in February 28, 2023 a bunch of new content has found its way into the game: [list] [*]way, WAY better performance [*]and still better graphics [*]the SEARCH FOR THE CROWNSTONES mainquest branch is fully implemented [*]a gateway town where the river branches into the three biomes was introduced [*]there are now forts to conquer [*]and more factions [*]there’s wildlife, hunting and fishing [*]on land ruins, mines, caves, and ancient starling halls are waiting to be explored [*]skill trees, including special crown skills [*]more character classes for hire [*]siege engines [*]crew members can be positioned on the raft [*]nicer to use inventory system [*]more stuff to collect, use, craft and cook [*]loads of general QoL and bugfixes [*]Achievements [/list] [b]Now what’s next?[/b] [list] [*]the underworld biome [*]more gear, spells, weapons [*]additional crafting plans and cooking recipes [*]new skilltrees [*]various new enemy types [*]new siege engine types [*]new factions [*]more dungeons [*]overall more river[/list] For the future we are also experimenting with different game ideas in the background to follow up the development of Dreadful River. One of them is [b][url=https://store.steampowered.com/app/2718570/They_Came_From_Venus/]THEY CAME FROM VENUS[/url][/b], another one was in cryostasis for some years now and will be revealed in some weeks time. Ending our update post with an obligatory [i]busy-working-on-stuff picture.[/i] [img]https://clan.cloudflare.steamstatic.com/images/3357962/302faa2a0e5a2f16e281252215556596f560fed2.jpg[/img] See you next time :)