Bigger update and some MORE information on what "The Overground" is
Author: Simas,
published 2 weeks ago,
Hi hello! i am Simas, the Overground's sole developer, i've been working on this game for several months now, and the game is finally close to being finished! I first considered releasing the game only on Itch.io like i usually do, but given the fact that it's been a long-standing dream of mine to publish on steam, i decided to give it one more try, i did the whole steamworks process and here i am now with my own game!
Well The overground is a spiritual sequel to a previous free game i made called "The underground", that game had ONE unique enemy with a twist, you can't kill it, but everytime you shined a light on it, it ran away!
for this game i am keeping the theme of darkness, and enemies with a twist, which unfortunately i can't spill the beans on because learning how to fight them is also where the fun and horror of this comes into play, but i am happy to give you a tease on what they look like:
(DISCLAIMER: i don't know 3D art, so none of these models were made by me, depending on how well this game does i'll hire a 3d artists, the makers of these models get credits in the game)
[img]https://clan.cloudflare.steamstatic.com/images//45345295/6ef13cecb17d1322b6866f9a23b3615d6ff2cbb1.png[/img]
This great looking abomination is scattered about the map
[img]https://clan.cloudflare.steamstatic.com/images//45345295/360eba4271788697d00058263fcfb58171bfd839.png[/img]
This one's model is more lowpoly but still has some great body horror elements to it
[img]https://clan.cloudflare.steamstatic.com/images//45345295/b5228062fb2f446d7c286dc2353904375f4a0c21.png[/img]
And this scary bastard will be found at random throughout the map! you might get stuck with him imediatelly or NEVER find him!
Anywho, i'm sure a ton of people like reading this part; i certainly do, but patch notes!
- Added a ton more story notes around the map
- added one more encounter
- added intro cutscene (getting the proper lighting here was a pain)
-added one more building and more Decor to existing buildings
- forgot to remake the navmesh