Changes: + Added changelog + Add option to keep playing after you win + Shop now shows subsequent upgrades after you purchase something + Tower buy buttons' stat cards now takes tower upgrades into account + Tower placer now takes purchased upgrades into account when showing new tower stats + Buying a higher level version of a tower in the shop will no longer replace its lower level counterpart + First upgrade to a new tower level is now free + Tower inspector upgrade icons now display the upgrade image, and show their info on hover + Add ability to click on enemies and view their stats + Added option to set tower targeting priority + Show term definition tooltips in all relevant places + Buff range areas are now calculated as squares + Clicking on a tower will now show the squares it is buffing + Improve Wisp visibility + Change wave count to 12 + Increased the speed of enemies + Rebalanced The Undertaker to be more fair with Zombie spawning + Fixed issue where "Open Shop" button appeared after game was over + Fixed issue with tower upgrade button that allowed you to purchase upgrades you could not actually afford + Fixed issue where shop upgrades for higher level towers were not being shown + Fixed issue where one-time shop items were being shown again after purchase + Made major performance improvements to improve issues with low frame rates + Various balancing tweaks + Various bug fixes + Added more bugs