[img]https://clan.cloudflare.steamstatic.com/images//43157888/4811a6b4a879364b85db879e7e3966bf5264f10b.gif[/img] Hey, magical mixers! We are back with another round of bug fixes and tweaks – and we also snuck in some quick balance changes that we hope will make the early game more smooth. More to come later! [h2]Changes[/h2] [list] [*] Repairing the Shop Shelves now only costs 2500 coins. [*] Repairing the Quarry Teleportal now costs 10000 coins and Copper Ingots instead of Gold Ingots. [*] Repairing the Old Woods Bridge now costs 200 Wood and 50 Petrified Wood. [*] Treasure Chests now reward a lot more shiny, shiny gems. [*] Workstations that require arcane power but are turned off no longer display the “Needs Power” notification. [*] Crate contents have been slightly raised to make them more visible. [*] Default screen mode is now Full Screen Windowed instead of Exclusive. [*] The ‘Take All’ hotkey now also withdraws all the coins stored in the mailbox. [*] Trevor now has default dialogue. [*] Mandrake Bud and Brain Fungus have had their edible buffs swapped. [*] Making the Herbalist tier 3 investment now correctly unlocks importing of Mandrake Buds instead of Brain Fungus. ○ If we determine that this makes Brain Fungus too scarce, we will fix that in our next update. [/list] [h2]Fixes[/h2] [list] [*] Earnings are now rounded up correctly, and the Daily Tally math is now more clear. This should actually result in an increase in earnings. Yay! [*] All achievements should now trigger correctly. [*] The ‘Full Pockets’ event now correctly states that it increases the amount of potions bought by customers by up to 5. [*] Moving crates that are turned off no longer makes their contents visible. [*] Griselda should no longer randomly stare into the wall. [*] Customers no longer randomly freeze in place after being talked to. [*] Repairables (bridges, sample stand, etc.) are now always correctly reset between saves. [*] Fiber flask potions no longer turn into potions that don’t stack when they are received by a chest. [*] The Gilded Pick perk ‘Wham! Wham! Wham!” no longer triggers when it doesn’t damage at least 3 resources. [*] The achievement rewarded for completing Dr. Wook’s questline now correctly triggers off of part 11. [*] The quest objective for Magnum Fungus Opus part 3 no longer incorrectly states that Trevor can be found at the City Gates. [*] The ‘Full Stomach’ notification is now only visible when hovering over the ‘Consume’ action while the player already has an edible buff. [*] Building a Mega Crate on yourself should no longer get you stuck. [*] Changing resolutions back to back should now always work. [*] Various colliders were adjusted. [*] And a bunch of grammatical errors. [/list]