Update v.1.1.638 - Maintenance
Author: Boti,
published 9 months ago,
[img]https://clan.cloudflare.steamstatic.com/images//42849889/71e75ad5a13b7ff85fcb319b85927a1e06add689.jpg[/img]
Greetings Lampbearers,
With this week's Update, we have fine-tuned some aspects of Lords, alongside regular fixes and maintenance.
We wish you all a happy spring holiday season from the team at HEXWORKS.
In light, we walk.
HEXWORKS Team
[img]https://clan.cloudflare.steamstatic.com/images//42849889/70c305c92c3903de499418c12b5d5c36a8a4537e.jpg[/img]
[h4]Multiplayer[/h4]
[list]
[*] Fixed an issue that could cause the host's input to become unresponsive after interacting with an Emergecny Effigy while a coop partner triggered a cinematic.
[*] Fixed an issue that prevented the Blessed Reflections spell to work properly for an invader in Crimson Rituals.
[*] Fixed an issue that prevented the Infernal Hounds spell to work properly for an invader in Crimson Rituals.
[*] Fixed an issue that prevented the Seared Soul spell to work properly for an invader in Crimson Rituals.
[*] Fixed an issue that allowed invaders to deal wither damage to the host immediately after transitioning to Umbral.
[/list]
[h4]UI[/h4]
[list]
[*] Fixed an issue in the character creator that wrongly stated Face Texture instead of Fine Tuning.
[*] Fixed an issue that caused the Umbral Distortion effects to get reactivated unexpectedly.
[*] Fixed an issue that caused certain menu items to get highlighted wrongly when using a mouse.
[*] Fixed an issue with Tincts that allowed players to use the "Apply to all" function even when no Tinct was selected.
[/list]
[h4]Visuals[/h4]
[list]
[*] Fixed an issue that caused Umbral objects to load in visibly while traversing through Forsaken Fen.
[*] Fixed an issue that caused Umbral objects to load in visibly while traversing through Forsaken Fen.
[/list]
[h4]Other[/h4]
[list]
[*] Balancing pass to auto-adjust values for Crimson Rituals once a matchup has started. This change will balance out stats of characters of different power levels to create a fairer PVP experience.
[*] Added a missing hazard volume to the small lava pool in front of the Vestige of the Bloody Pilgrim.
[*] Fixed an issue that caused a prolonged hitch to appear after siphoning an Umbral Parasite in the boss encounter with Blessed Carrion Knight Sanisho.
[/list]
Check out our [url=https://store.steampowered.com/news/app/1501750/view/3784772675686403309?l=english]roadmap here[/url].
In Light we Walk.
[i]Virtual photographies in this post are courtesy of [url=https://twitter.com/KeenEyeVP]@@KeenEyeVP[/url] - created with the in-game 3D Photo Mode[/i]
[img]https://clan.cloudflare.steamstatic.com/images//42849889/0ec055f775afa053d2fcc0f036f8b58638ac9919.jpg[/img]
[img]https://clan.cloudflare.steamstatic.com/images//42849889/b7f412522ac762f1a836c27bc76f6ea86599d528.jpg[/img]
https://store.steampowered.com/app/1501750/Lords_of_the_Fallen/
Links:
Official Website: https://lordsofthefallen.com/
Twitter: https://twitter.com/lotfgame
YouTube: https://www.youtube.com/c/cigames
#DareToBelieve