Patch Note 1.7.3
Author: frmc567.steam.9q6a7m,
published 5 months ago,
Implemented Steam cloud save
After opening chests, the items will now spawn between the player and the portal.
Bug Fixes:
Fixed the issue where some characters were missing in Traditional Chinese language.
Fixed the issue where East and West regions were inverted.
Fixed the issue where the visual display of Permanent Immunity was missing at the bottom left.
Fixed the issue where swapping Vel Armor with another relic and picking it up caused the player to lose HP.
Fixed the issue allowing players to pick duplicate relics.
Fixed the issue where slime/spider/hound animation froze after attacking player.
Fixed the issue where chest assets were not loaded.
Fixed the issue where Bloody Edge stack reset to zero when upgraded.
Fixed the issue where Overkill Spear did not trigger the Overkill relic correctly.
Fixed the issue where another final boss map didn't appear after completing the game.
Fixed the issue causing enemies to always have immunity.
Fixed the issue where Abyssal Dagger and Trinity Code could lead to incorrect chip cooldown.
Fixed the issue where the Skull Tech Warlock's spawn totem would sometimes appear in the lava/poison tile.
Fixed the issue where enemy kills with status effects were not being counted.
Fixed the resolution responsiveness issue of the main menu.
Fixed the scroll bar bug in the Moon World selection screen.
Fixed the looping sound issue when holding the button in the core upgrade menu.
Fixed the issue where player can duplicate relic when closing the swap item UI.
Localization Updates:
Updated Chinese localization.
Updated Thai localization.
Balancing & Gameplay Changes:
Units will not inflict stun again for 3 turns after the initial stun.
Updated the miniboss room (4 Kings) in TGA right wing.
Rebalanced the relics drop rate.
Adjusted the Zero Saber/Equilibrium to have a maximum stack of 10.
Adjusted HP calculations to reflect percentage changes when max HP is altered.
Fork (normal): When activating Overkill‚ you have a 25% chance to apply 1 Shield to self.
Fork (enhanced): When activating Overkill‚ you have a 50% chance to apply 1 Shield to self.
Basher (enhanced): When attacking a Stunned enemy‚ you deal +200% bonus damage. When attacking the enemy‚ you have a 10% chance to apply 2 Stun to the enemy.
Red Piggy Bank (normal): You gain base DMG corresponding to 2% of your gold. (Max: 15 base DMG)
Red Piggy Bank (enhanced): You gain base DMG corresponding to 5% of your gold. (Max: 15 base DMG)
Poison: At the end of the turn‚ deal DMG equal to 10% of max HP; against bosses‚ deal DMG equal to 5% of their max HP. (Ignore Shield)
Shield: Block DMG 1 time per stack. Stack will not decrease at the end of turn. (Max: 10 stacks)
Typo:
Green Piggy Bank (enhanced): You gain max HP corresponding to 10% of your highest gold. (Max: 100 max HP)