v1.4.2 Build Notes
Author: VR Dev,
published 1 year ago,
[list][*]Introduced a new Protector (Cleric) ability: Circle of Warding. This creates a warding circle in the area that you cast the ability. Until it dissipates, it will knock back incoming enemies who venture near it. This can be very useful in scenarios like the Protect the Artifact scenario, or near doorways, to buy you time in a busy encounter. The distance launched is doubled if the target is currently Off Balance. It can be trained at level 20, and requires you to have trained the Ward skill to unlock it. Additional skill ranks increase the radius of the effect.
[*]Introduced new specialty items. These have generated effects like most magic items, but in this case they are geared towards specific customization sets.
[*]Introduced new higher end magical cloth based equipment for mages, who were lagging behind heavier armor types in terms of variety.
[*]Spellcasting NPCs now have an increased chance of dropping mage themed loot.
[*]Added new and improved icons to each of the glove types in game.
[*]Improved chest loot diversity.
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