[list][*]Introduced new Gorgon enemies. These will spawn as minibosses or bosses once players have obtained sufficient level. While not quite able to turn your party into stone, they can paralyze you temporarily, if you gaze at them at the wrong time. They also shoot long range, venomous arrows. The boss variation also has additional special abilities. They are especially resistant to poison, but vulnerable to heat and cold. [*]NPCs can now increase the ratio of certain special abilities in relation to others. [*]There is now a small chance that a miniboss can spawn from any regular NPC spawner in most scenarios. There is a lower percentage chance in entry level scenarios. [*]Sound effect networking improvements. [*]Fixed a bug where some control effects would fail to apply if they occurred during a hit reaction. [/list]