v1.1.9 Build Notes
Author: VR Dev,
published 1 year ago,
[list][*]Reduced the cooldown on the following player abilities: Meteor Strike, Sanctifying Shock, Sleep, Taunt, Cleanse, Leg Slice, Strength, Overpower, Siphon Life, Ward, Spinning Strike, Weaken, Hold Undead, and Leaping Strike.
[*]Adjusted the cooldown on many NPC abilities.
[*]Adjusted the level scaling ratio so that bosses and minibosses can have a higher level scale on some stats than standard NPCs.
[*]Increased the base hit points of Troll Clubbers, Orc Warlords, Skeleton Captains, Necromancers, Mage Spirits, Barbarian Champions, Barbarian Witch-Doctors, and Orc Smashers.
[*]Witches (Mage) can now train the Hold Undead skill, which was previously only available to clerics.
[*]Fixed a bug that was causing the Strength skill to not function properly.
[*]The Arcane Shield skill now has a particle effect.
[*]Added a new particle effect that will display when you are poisoned.
[*]There are now body parts and blood strewn across the floor in some of the more brutal scenarios.
[*]Destructibles now scale their loot quality based on level.
[*] Added more shrubbery to some of the outdoor maps.
[*]Fixed a bug which could allow the stash to block the exit to the hideout area in new missions on rare occasions.
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