[list][*]The Sealing the Rift and War Plans scenarios each got a generator update, similar to the ones which other scenarios have gotten over the past couple of days. [*]The shopkeeper has a new voice, and now randomizes between several dialog lines. [*]The new loot particles should now do a better job of following the dropped items location, which is variable due to physics. In the first iteration sometimes they would become detached. [*]Made different variations of each loot particle type which are based on the rarity of the item. [*]Fixed a bug that was allowing Berserk to deal damage on interval. [/list]