May 18th Patch Notes
Author: Valdehir,
published 5 months ago,
Following errors and optimizations in progress.
1. Adjusted wall collision detection.
2. Fixed a bug where falling speed persisted after taking damage while diving and restarting from a save point.
3. Fixed a bug where consecutive damage above a certain threshold did not revert to a save point.
4. Partially adjusted character's jumping ability.
5. Optimized water objects.