Hey scavs, Anna here. We just wanted to let you all know that we are BEYOND thankful for everyone that picked up the game. We have seen all of your feedback and are already working hard to incorporate fixes. This is just the beginning for The Forever Winter and we will be posting constant updates on what improvements we are making to create a better user experience. In parallel with addressing technical issues and bugs we are seeing and you are reporting, we are also watching critical feedback and engagement with the water system. Please stand by as we evolve this system. We are looking at more applications for water usage, and are also incorporating some of the ideas from the discord. Your voices are crucial to shaping the future of all things Forever Winter. Please see the below for hot-fixes that are in progress or have been addressed. [list] [*] NETWORK: Multiple fixes to address network connection failures blocking use of "quick match" and preventing successfully joining a game via friend invite[/list] [list] [*] CRASHES AND SOFT-LOCK FIXES: Addressed a random crash when entering Elephant Mausoleum Clicking on quests in the HUD / on the options screen should no longer crash the game Addressed some locations in Scrapyard where the player could get stuck if they vaulted in some specific areas[/list] [list] [*] RELATED TO GAMMA OPTION NOT WORKING: Scalability settings properly use / apply hardware benchmark function calls Gamma setting should now work[/list] [list] [*] AI TUNING / ADJUSTMENTS: Adjustment to how often AI can change targets based on timing or incoming damage / damage they receive[/list] Please feel free to join our discord (find link below) where we have created a feedback channel specifically for this, we also see all feedback on steam and other platforms. Thank you for bearing with us. It means the world. Talk to you soon, and thank you again!