Skywind mod to port Morrowind into the Skyrim engine, first videos and screenshots released
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published 12 years ago,
And so it was foretold. Once every generation there shall be a new Elder Scrolls game, and it shall be in an updated engine. And a band of heroes every generation shall take on a great quest: to convert Morrowind into that engine. This time round, the Skywind project shall heed the call, bringing Morrowind's combat, characters and environments to the latest version of Bethesda's Creation Engine.
Modder, Eloth, has been posting some lovely early shots of the project in the Morroblivion forums. It's still a work in progress, but the mod already has already captured the giant mushrooms and weird architecture that makes Morrowind so strange and memorable. Check out the videos and screenshots below for an early look.
Eloth also helped out with the Morroblivion project, which ported Morrowind into the Oblivion engine. Skywind is a team effort, though, and that team are currently on the lookout for volunteers to help speed things up. Visit the Skywind development forum for more details.
There are also plans to port Oblivion into the Skyrim engine as part of the mod, as you'll see in the video of the Imperial City below. This is, of course, excellent news, because then we can start calling it "Skyblivionwind."