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Recently, ex-Bethesda artist Nate Purkeypile took to Twitter to tell the story of how during development the cart in Skyrim's intro was defeated by a single bee. Joel Burgess, another former Bethesda employee who worked on Skyrim as a level designer, chimed in with some more detail on that particular bug (are bees bugs? Never mind), and has now returned with another behind-the-scenes story from Skyrim development—the tale of the treasure fox... Read more.