Skyrim patch beta fixes crashes, improves optimisation
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published 12 years ago,
Skyrim is a much more stable game now than it was on launch. You'll still find the odd horse wedged halfway into a rock, but bar the occasional physics freak out, it all sort of works. That's the result of constant patches since launch, the latest one of which is live now in beta form through Steam. It's a straightforward update that delivers some "general memory and stability optimizations" and fixes some crashes, bringing Skyrim closer to perfect working order.
If you've just picked up Skyrim in the Steam sale, consider augmenting your copy with a few choice picks from our round-up of the 25 best Skyrim mods around, or use this one to go adventuring with Minecraft Steve, a slightly disturbing companion mod that adds Minecraft's block default bloke to Tamriel. If you're more excited about what's coming up next for Skyrim, check out our ten favourite things about the upcoming Dawnguard DLC.
Now for the patch notes. They're brief, so let's take an extra moment or two to remember the Skyrim that was, back when it was full of flying bears, and giants that could punt you into the stratosphere.
Update 1.7
Accessible through the beta participation section of the account tab of your Steam settings.
BUG FIXES
General memory and stability optimizations
Fixed crash related to new water shaders
Fixed rare crash related to dragon landings