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While not always at its forefront, religion is an important part of Skyrim, with its hardy folks' worship of the Nordic Pantheon, Daedra, and - for some - even Talos, adding some key background and characterisation to its places and people. Oh, and a whole lot of shrines offering handy status effects, too, of course. Now, some modders are looking to put a whole new spin on this element of the fantasy game with a "complete overhaul" of its religion system.

The mod is called Pilgrim - A Religion Overhaul and, among other changes, it "adds dozens of new deities and with powerful shrine effects to the game", as creators Simon Magus and Tate Taylor explain on the mod's page. The mod adds two perks to the RPG game that essentially breaks out religion into two types: pilgrims and cultists. The former is found in the game's restoration skill tree and is linked to the more benevolent gods like the Divines, their chief god Auri-El, and the Skaaal of Solstheim's deity All-Maker. The cultist branch, on the other hand, is tied to the malevolent Deadra, the 'worm king' Mannimarco, and the 'dread father' Sithis.

These perks have two ranks, with a level 30 one doubling the strength of shrines' effects, and the other at 60 offering an additional bonus effect.

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