November 13 Patch Notes
Author: Newcore Games Rob,
published 1 year ago,
[img]https://clan.cloudflare.steamstatic.com/images//42752454/5531ff1927e4d690f3e5b3072b4cd8e18827cc09.jpg[/img]
Hello everyone,
A small update was released earlier to resolve certain issues in [b]The Devil Within: Satgat [/b]!
[h3]Resolved Issues[/h3]
[list]
[*]Resolved an issue where in certain situations, the game would close when using the 'Overflowing Golden Elixir.'
[*]Resolved an issue where in certain situations during the tutorial, performing a jump attack may not allow you to progress through the tutorial.
[*]Resolved an issue where the invincibility state of the player may release when hit by a strong attack.
[*]Resolved an issue a conversation event with an npc was not functioning as intended.
[*]Resolved issues regarding conversation events.
[*]Resolved an issue where certain monsters had abnormal movement when leaping.
[*]Resolved an issue where in certain circumstances, defeating the Mega Weta causes the game to crash.
[*]Resolved an issue where certain enemies did not respawn after loading a save file.
[*]Resolved certain issues with the UI.
[*]Resolved an issue where after acquiring the 'Ritual Bell', the knockback from a 'Perfect Guard' has been adjusted to affect the intended targets.
[/list]
[h3]Known Issues[/h3]
[list]
[*]There is an issue where under certain circumstances, clearing a woe may cause the game to crash.
[/list]
Thank you again for submitting feedback! If you have more feedback, suggestions, or encounter certain problems, feel free to let us know in the discussion section or reach out to us in our [url=discord.gg/67MPtfA5Hm]Official Discord[/url]!