In the recent game updates, performance improvements were made by removing elements that did not contribute anything to the game and only affected the game's performance. Nanite use was also enabled on selected models to make the game experience much smoother. But one mistake I missed was that I left a candle lit and some doors or details did not work correctly. So this patch comes to fix these issues. [b]First Level:[/b] [list] [*] A candle that was wrongly lit in a part of the level has been extinguished. [*] Improvements were made to lighting. Much better performance is now expected, by not processing lights that are not in screen space. [*] Small models of the level that made the structure of the house inconsistent were modified. [*] An issue with a spotlight that was supposedly on when it was not was fixed. [*] 3 lights that affected performance but could never be seen were removed. [*] Fixed an issue with graphics settings. [/list]