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Terraria freaks me out sometimes. On the surface, it's a colorful, serene, innocent-looking game with all the warmth and gentility of a peaceful Minecraft world. Green grass. Blue skies. Just you, the outdoors, and your imagination. But then you dig, and you find yourself fighting gigantic, hideous bosses with names like Wall of Flesh, Brain of Cthulhu, and the Lunatic Cultist. It's a deceptive, dual-natured world where the pastoral rapidly gives way to the nightmarish. After dozens of hours in Terraria, perhaps it would be nice to play something calmer. Sharing a short insight into his game-making ambitions, Terraria's creator Andrew 'Redigit' Spinks says he might one day like to work on precisely that - a chilled game in the style of Clicker Heroes, Cookie Clicker, and the other idle icons.

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