Patch 1.6.1
Author: mmmmaria,
published 9 months ago,
[h2]IMPROVEMENTS[/h2]
[list]
[*] 👥We’ve made some improvements to Replays:
[list] [*] Renamed Tems now will display their nickname instead of the species name.
[*] Locked squads will now display the squad code in the same places it is displayed in battles.
[*] The Temtem battle enter animation is now displayed when replaying the first turn. [/list]
[*] Improved the navigation through the Replay HUD while using a gamepad.
[/list]
[h2]BALANCE[/h2]
[b]General[/b]
[list]
[*] TemCard swapping now costs 400 feathers instead of 250 Luma drops.
[/list]
[b]Techniques[/b]
[list]
[*] Swarm Aid
[list] [*] Hold Turns have been reduced 4 ⇒ 3
[/list] [/list]
[h2]FIXES[/h2]
[list]
[*] 👥Regular Stamina recovery being higher than intended (due to the change on rest Stamina recovery).
[*] 👥Visual bug when receiving a technique on a Temtem with Ignite Protection.
[*] 👥Some cases where untamed Tems had wrong techniques (due to balance changes).
[*] 👥Akranox having only three techniques on the Draft Arena and Mythical Lairs.
[*] 👥Voodoo applying Exhaust to an invigorated Tem instead of canceling it.
[*] 👥Seismunch’s Earthbound not activating when attacking with an Earth-type multitarget technique and one of the opponent’s Temtem is “Evading”.
[*] 👥The Umbra version for Tuwai and its evolutions not being unlocked correctly when the Luma version was previously unlocked.
[*] 👥Bamboozle hold turns not working correctly when copied by a Mimit.
[*] 👥Some cases where Galios becomes invisible and untargetable after triggering its trait against a Tem with Fainted Curse or Toxic Farewell.
[*] 👥Resilient not working as intended with techniques that do damage outside of the general damage formula (e.g. Extra Energy Slam, Hyperkinetic Strike…).
[*] 👥Ob10’s Target Replicator not working correctly and not copying the new status under some circunstances.
[*] 👥Wrecked Farewell being applied twice when KO’d by overexertion while performing a multitarget technique against two opponents.
[*] 👥The “last connection” label not being properly gendered in Portuguese.
[*] 👥A visual bug while moving the Everwinter tree furniture around the house.
[*] 👥Watching a replay played the regular battle music instead of the competitive battle music.
[*] 👥The amount of pansuns was displayed inside a lair instead of the amount of synstars after sending pansuns to another player through the Club vault feature.
[*] 👥A softlock when using Swarm Aid Synergy in a PVP combat. Swarm Aid Synergy is being enabled again.
[*] 👥First Aid Kit not being displayed correctly in replays.
[*] 👥All Season 4 seals not displaying correctly and causing camera issues.
[*] 👥The Found Location of Tems captured in the cave near Miyako Village not being correctly displayed.
[*] 👥Some cases where Tems appear duplicated on replays.
[*] 👥Emote wheel pages not working correctly on resolutions with aspect ratios other than 16:9.
[*] 👥While on a replay, if we paused during a technique animation and change turn, technique sounds stop working for the duration of the replay.
[*] Not being able to equip Straw Shield on a competitive squad.
[*] Some cases where a Tem could keep a duplicated technique in their moveset after a balance change that changes one of their egg techniques into a regular technique.
[*] Replay time not being saved correctly after the battle ends by conceding.
[*] Infectious sign not appearing when triggered by Physgulp/Specgulp.
[*] Visual bug on the HP bar when triggering Infectious along other traits that regenerate HP.
[*] Galios spawning with 1 turn of Poison and 1 turn of Doom after resurrecting if the rival on the slot B had Toxic Farewell.
[*] Not being possible to pause Replays while some specific techniques were being reproduced.
[*] Abandoning a replay during the battle outro crashed the game.
[*] Some incorrect battle shortcuts working inside replays.
[*] Internal errors that could lead to other errors and problems when quickly changing and equipping emotes.
[*] Depleting a life from the lair boss version of Galios while they had any status condition active leads to a visual bug where the doom turns are not displayed after reviving.
[*] A coop softlock when interacting with a specific NPC in the Pansun route.
[*]The vibration for the current tech was still being triggered when in the middle of swapping a turn while watching a replay.
[/list]
Steam
[list]
[*] 👥A game freeze under some circumstances when using the mouse movement to move between multiple NPCs.
[/list]
Consoles
[list]
[*] 👥Some occasions where the game would crash or softlock when spectating a match.
[/list]
Switch
[list]
[*] 👥Mounts having their walking sounds muted.
[*] 👥An incorrect pre-set label appearing on the filtering function of the Trade House.
[/list]
[h2]OTHER[/h2]
[list]
[*] After fixing a duplicated issue with Major Slash on Zenoreth, players that had this technique in their Zenoreth’s moveset, will need to re-assign it.
[/list]
[i]Fixes, features, and improvements marked with the 👥 icon are originally suggested, inspired by, or reported by our community in our [url=https://discord.com/invite/Temtem]Discord server[/url].[/i]