Hotfix Patchnotes - 13.12.2023
Author: Freejam Rawxas,
published 1 year ago,
Hello Robocrafters!
We’ve released a patch that addresses a few errors, bugs and some improvements to hover behaviour.
[h2]Hoverblade Changes[/h2]
[b]Added an ‘Aim Enabled’ port[/b]
[list]
[*] When enabled this will cause hovers to rotate to aim where your camera is pointing with left/right acting as strafe
[*] When disabled this will cause left/right inputs to instead rotate the Robocraft
[*] Seats that are placed sideways will benefit from wiring this to a seat input to prevent spinning while not occupied
[/list]
[b]Reassemble improvements[/b]
[list]
[*] Reassembling while on foot will reset the hover height to the default spawn height to prevent it from flying away
[*] Destroyed hovers will be set to the average height of active hovers
[/list]
Input ports are now clamped to +/-1 to prevent hovers from gaining insane speed
[h2]Other Changes[/h2]
[b]Plasma[/b]
Fixed some incorrect calculations that would cause plasma damage to bypass blocks.
[list]
[*] Damage increased from 600 to 850
[*] Penetration energy increased from 2,000 to 3,000
[/list]
[i][b]N.B:[/b] These changes are aimed at keeping plasma close to how it behaved before this fix.[/i]
[b]Aim joints[/b]
[list]
[*] Improved aiming speed of the aiming servos and AiO turrets
[*] Heavier turrets will still turn slower in comparison
[/list]
[h2]Bug Fixes[/h2]
[list]
[*] Fixed a server crash related to hovers being spawned in
[*] Fixed a couple of errors relating to Undo/Redo
[*] Fixed an error when selecting certain older save files
[*] Fixed controller ‘Car Accelerate/Reverse’ setting being forced to LB/RB when entering powerful Robocraft
[*] Fixed incorrect connection points on the hoverblades
[*] Fixed missing floor tiles in Ma’adim Terminus
[*] Fixed perimeter width multipliers on a number of shapes
[*] Fixed frame shapes not updating their material correctly
[*] Arc Discharger ‘explosion delay’ stat now correctly delays the initial charge up, not the explosion at the end
[*] Scoreboard can now be sorted in the battle summary screen
[*] Scoreboard should now always show correct pings for other player
[/list]