Hello Robocrafters! We’ve released a patch that addresses a few errors, bugs and some improvements to hover behaviour. [h2]Hoverblade Changes[/h2] [b]Added an ‘Aim Enabled’ port[/b] [list] [*] When enabled this will cause hovers to rotate to aim where your camera is pointing with left/right acting as strafe [*] When disabled this will cause left/right inputs to instead rotate the Robocraft [*] Seats that are placed sideways will benefit from wiring this to a seat input to prevent spinning while not occupied [/list] [b]Reassemble improvements[/b] [list] [*] Reassembling while on foot will reset the hover height to the default spawn height to prevent it from flying away [*] Destroyed hovers will be set to the average height of active hovers [/list] Input ports are now clamped to +/-1 to prevent hovers from gaining insane speed [h2]Other Changes[/h2] [b]Plasma[/b] Fixed some incorrect calculations that would cause plasma damage to bypass blocks. [list] [*] Damage increased from 600 to 850 [*] Penetration energy increased from 2,000 to 3,000 [/list] [i][b]N.B:[/b] These changes are aimed at keeping plasma close to how it behaved before this fix.[/i] [b]Aim joints[/b] [list] [*] Improved aiming speed of the aiming servos and AiO turrets [*] Heavier turrets will still turn slower in comparison [/list] [h2]Bug Fixes[/h2] [list] [*] Fixed a server crash related to hovers being spawned in [*] Fixed a couple of errors relating to Undo/Redo [*] Fixed an error when selecting certain older save files [*] Fixed controller ‘Car Accelerate/Reverse’ setting being forced to LB/RB when entering powerful Robocraft [*] Fixed incorrect connection points on the hoverblades [*] Fixed missing floor tiles in Ma’adim Terminus [*] Fixed perimeter width multipliers on a number of shapes [*] Fixed frame shapes not updating their material correctly [*] Arc Discharger ‘explosion delay’ stat now correctly delays the initial charge up, not the explosion at the end [*] Scoreboard can now be sorted in the battle summary screen [*] Scoreboard should now always show correct pings for other player [/list]