Hello Robocrafters! We’re releasing a balance change update today which also addresses a few bugs including an issue where there was increased collision damage when hitting landscapes. Check out the full patch notes below: [h2]Balance Changes[/h2] [b]Laser[/b] - Damage reduced from 24 to 22 [b]Plasma[/b] - Recoil force increased from 45 to 75 [b]Rail[/b] - Penetration energy increased from 4,500 to 5,200 - Recoil force increased from 750 to 2000 [b]Thrusters[/b] -Standard Thruster bond strength override increased from 3 to 4 -Small Thruster bond strength override increased from 2 to 3 [b]Other[/b] - Standard All-in-one turret connection health changes from 750 to 550 - Small All-in-one turret connection health changes from 375 to 400 [b]Bug Fixes[/b] - Fix for increased collision damage when hitting landscape - Fix for the wheel orientation changes not applying correctly in multiplayer N:B. You will still need to resave the files but the behaviour you see in test mode should now match in multiplayer - Fix for a few inconsistent perimeter width values on shapes. Notably shapes that have wedge or triangle faces - Fixed colliders on joints to better match the visuals Stay tuned for a content update happening very soon!