"Sorry about the programmer art," ends a recent tweet from Teardown developer Dennis Gustafsson. He needn't apologise. His tweet contains a video of a pathfinding robot navigating the destructible, constantly-changing world of one of last year's best games, and the robot is simultaneously terrifying and cute.
Teardown's relentless robot is like Baymax crossed with a T-1000
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published 3 years ago,