An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: [list] [*]Updated koth_sawmill_event[list] [*]Fixed missing model and material[/list] [*]Updated pd_farmageddon[list] [*]Fixed instances where players can get stuck when leaving the cap zone (Thanks Lo-fi) [*]Added custom announcer lines for gargoyle spawn[/list] [*]Updated zi_atoll[list] [*]Significantly reduced strength of trigger_push in water [*]Adjusted trigger_push entities on trees [*]Improved clipping/collision on wood plank structures [*]Adjusted distribution of health and ammo pickups to make structures easier for Red to hold [*]Reduced file size of map[/list] [/list]