An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: [b]Summer 2023![/b] [list] [*]Featuring 14 new community maps: Sharkbay, Rotunda, Phoenix, Cashworks, Venice, Reckoner, Sulfur, Hardwood, Pelican Peak, Selbyen, VSH Tiny Rock, VSH Distillery, VSH Skirmish, and VSH Nucleus [*]Added the Summer 2023 Cosmetic Case[list] [*]Contains 25 new community-contributed items[/list] [*]Added 6 new community-contributed taunts to the Mann Co. Store[list] [*]Taunt: Killer Joke [*]Taunt: Star-Spangled Strategy [*]Taunt: The Head Doctor [*]Taunt: Tuefort Tango [*]Taunt: The Road Rager [*]Taunt: The Killer Signature[/list] [*]Added 20 new community-created Unusual effects[list] [*]12 new effects for Unusual hats [*]8 new effects for Unusual taunts[/list] [*]All cosmetic and taunt cases will grant Summer 2023 Unusual effects instead of their normal Unusual effects during the Summer event. This does not include crates. [*]The Summer event runs through September 15th, 2023 [/list] [b]General[/b] [list] [*]Security and stability improvements [*]Fixed the Mann vs. Machine upgrade panel closing after receiving a matchmaking party invite [*]Fixed an exploit related to the ConTracker and being able to move/shoot while it's deployed [*]Fixed the Strange Count Transfer Tool not being able to transfer stats for Sandvich items [*]Fixed the Engineer not being able to move for a short period of time after doing The High Five taunt [*]Fixed missing No Headphones style for the Universal Translator [*]Fixed Engineer teleporter audio that was referencing the dispenser by mistake in Spanish [*]Fixed incorrect alpha channels for the Smissmas 2021/2022 Cosmetic Case models [*]Fixed the Winter 2019 War Paint Case not being shown in the Mann Co. Store [*]Updated/Added some tournament medals [*]Updated pl_enclosure_final to fix localization issues [*]Updated cp_gravelpit_snowy[list] [*]Boosted volume of snowman explosions [*]Added occluders to C to improve performance [*]Improved clipping[/list] [*]Updated cp_steel[list] [*]Prop collision cleanup and improved player clipping [*]Explosive splash bug collisions on stairs, props, etc., around the map [*]Spawn point issues (collision, prop blocking, clipping, etc.) [*]Fix Pyro door exploit on A [*]Fix choke and spam issues into Blu & Red spawns [*]Fix Pixel walk collision issues [*]Fixing ceiling clipping and stuck spots including exploits [*]Clean up geometry in spawns, the spawn locations and their exits [*]Fix roof readability issues, with sticky and rocket jumping [*]Fix rare double death bug when falling into pit [*]Fix Cliff stuck spots and ledges in E pit [*]Removed head glitch tele spawn on A-B connector [*]Fix rare overtime cap bug [*]Fix Red team getting stuck in spawn door to A[/list] [*]Updated cp_mossrock[list] [*]Fixed numerous perch points [*]Fixed players being able to get under Blu spawn [*]Fixed a location where a teleporter could be build out of the map [*]Fixed collision on rock near final point so it is more accurate to the visuals [*]Fixed lots of small visual bugs [*]Fixed some small exploits [*]Improved optimisation[/list] [/list]