Team Fortress 2 Update Released
Author: erics,
published 1 year ago,
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
[b]Summer 2023![/b]
[list]
[*]Featuring 14 new community maps: Sharkbay, Rotunda, Phoenix, Cashworks, Venice, Reckoner, Sulfur, Hardwood, Pelican Peak, Selbyen, VSH Tiny Rock, VSH Distillery, VSH Skirmish, and VSH Nucleus
[*]Added the Summer 2023 Cosmetic Case[list]
[*]Contains 25 new community-contributed items[/list]
[*]Added 6 new community-contributed taunts to the Mann Co. Store[list]
[*]Taunt: Killer Joke
[*]Taunt: Star-Spangled Strategy
[*]Taunt: The Head Doctor
[*]Taunt: Tuefort Tango
[*]Taunt: The Road Rager
[*]Taunt: The Killer Signature[/list]
[*]Added 20 new community-created Unusual effects[list]
[*]12 new effects for Unusual hats
[*]8 new effects for Unusual taunts[/list]
[*]All cosmetic and taunt cases will grant Summer 2023 Unusual effects instead of their normal Unusual effects during the Summer event. This does not include crates.
[*]The Summer event runs through September 15th, 2023
[/list]
[b]General[/b]
[list]
[*]Security and stability improvements
[*]Fixed the Mann vs. Machine upgrade panel closing after receiving a matchmaking party invite
[*]Fixed an exploit related to the ConTracker and being able to move/shoot while it's deployed
[*]Fixed the Strange Count Transfer Tool not being able to transfer stats for Sandvich items
[*]Fixed the Engineer not being able to move for a short period of time after doing The High Five taunt
[*]Fixed missing No Headphones style for the Universal Translator
[*]Fixed Engineer teleporter audio that was referencing the dispenser by mistake in Spanish
[*]Fixed incorrect alpha channels for the Smissmas 2021/2022 Cosmetic Case models
[*]Fixed the Winter 2019 War Paint Case not being shown in the Mann Co. Store
[*]Updated/Added some tournament medals
[*]Updated pl_enclosure_final to fix localization issues
[*]Updated cp_gravelpit_snowy[list]
[*]Boosted volume of snowman explosions
[*]Added occluders to C to improve performance
[*]Improved clipping[/list]
[*]Updated cp_steel[list]
[*]Prop collision cleanup and improved player clipping
[*]Explosive splash bug collisions on stairs, props, etc., around the map
[*]Spawn point issues (collision, prop blocking, clipping, etc.)
[*]Fix Pyro door exploit on A
[*]Fix choke and spam issues into Blu & Red spawns
[*]Fix Pixel walk collision issues
[*]Fixing ceiling clipping and stuck spots including exploits
[*]Clean up geometry in spawns, the spawn locations and their exits
[*]Fix roof readability issues, with sticky and rocket jumping
[*]Fix rare double death bug when falling into pit
[*]Fix Cliff stuck spots and ledges in E pit
[*]Removed head glitch tele spawn on A-B connector
[*]Fix rare overtime cap bug
[*]Fix Red team getting stuck in spawn door to A[/list]
[*]Updated cp_mossrock[list]
[*]Fixed numerous perch points
[*]Fixed players being able to get under Blu spawn
[*]Fixed a location where a teleporter could be build out of the map
[*]Fixed collision on rock near final point so it is more accurate to the visuals
[*]Fixed lots of small visual bugs
[*]Fixed some small exploits
[*]Improved optimisation[/list]
[/list]