An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: [list] [*]Fixed the Grim Tweeter hiding the hat/headphones [*]Updated cp_spookeyridge to fix missing tool brushes [*]Updated pd_farmageddon[list] [*]Lighting changes [*]Minor detail changes [*]Reworked scarecrow logic to make use of the setmodel and ondeath commands [*]Set scarecrow health to 500 [*]Updated menu text[/list] [*]Updated ctf_crasher[list] [*]Fixed an edge case where a Giant's attributes weren't always granted properly [*]Fixed an edge case where if a Giant died before their door opened it would open and not receive the close input [*]Fixed an instance where a player could become trapped inside the opposing team's door[/list] [*]Updated plr_hacksaw_event[list] [*]Fixed broken area portals [*]Fixed skybox issue [*]Fixed HHH not animating[/list] [/list]