An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: [b]Mannpower update[/b] [olist] [*]Dominant players are now marked for death only when carrying a powerup [*]Shield charge meter passive refill rate reduced. Reduction is greater when carrying a powerup [*]Items or actions that add to the shield charge meter now add less when carrying a powerup [*]Carried buildings now deploy faster than default, but not instant [*]Decapitating swords no longer get the base melee damage boost other melee weapons get in Mannpower [*]Strength powerup no longer multiplies critical damage [*]Medic [olist] [*]Powered up medics with unpowered up targets get a less reduced heal rate (50% -> 75% of default rate) [*]Reduced ubercharge gain on Ubersaw hit in Mannpower. 40% of regular rate if not powered up, 20% of regular rate if powered up [/olist] [/olist]