- Mannpower update
- Dominant players are now marked for death only when carrying a powerup
- Shield charge meter passive refill rate reduced. Reduction is greater when carrying a powerup
- Items or actions that add to the shield charge meter now add less when carrying a powerup
- Carried buildings now deploy faster than default, but not instant
- Decapitating swords no longer get the base melee damage boost other melee weapons get in Mannpower
- Strength powerup no longer multiplies critical damage
- Medic
- Powered up medics with unpowered up targets get a less reduced heal rate (50% -> 75% of default rate)
- Reduced ubercharge gain on Ubersaw hit in Mannpower. 40% of regular rate if not powered up, 20% of regular rate if powered up
Team Fortress 2 Update Released
Author: ,
published 4 years ago,
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: