Team Fortress 2 Update Released
Author: erics,
published 2 years ago,
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
[list]
[*]Fixed Crasher's contract objective pointing to the wrong map
[*]Fixed the Escape Hell contract objective not triggering on some maps
[*]Fixed a materials problem with the More Gun Marshal
[*]Fixed a materials problem with the Ghoul Blaster war paint
[*]Fixed overlapping character audio during some of the new taunts
[*]Updated ctf_crasher[list]
[*]Fixed some instances of the announcer being interrupted by casual mode lines
[*]Cleaned up some logic safeguards that have proven unnecessary post-release
[*]Fixed giant deaths despawning pumpkin bombs
[*]Fixed nag lines not properly disabling on first flag pickup
[*]Extended non-buildable area around flag to prevent blocking giants[/list]
[*]Updated koth_sawmill_event[list]
[*]Fixed a bug where players could be stuck with low-gravity
[*]Fixed a bug where players could hit their head on the kill trigger for catapulted enemies appearing from the underworlds deathpit[/list]
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