An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: [list] [*]Fixed Crasher's contract objective pointing to the wrong map [*]Fixed the Escape Hell contract objective not triggering on some maps [*]Fixed a materials problem with the More Gun Marshal [*]Fixed a materials problem with the Ghoul Blaster war paint [*]Fixed overlapping character audio during some of the new taunts [*]Updated ctf_crasher[list] [*]Fixed some instances of the announcer being interrupted by casual mode lines [*]Cleaned up some logic safeguards that have proven unnecessary post-release [*]Fixed giant deaths despawning pumpkin bombs [*]Fixed nag lines not properly disabling on first flag pickup [*]Extended non-buildable area around flag to prevent blocking giants[/list] [*]Updated koth_sawmill_event[list] [*]Fixed a bug where players could be stuck with low-gravity [*]Fixed a bug where players could hit their head on the kill trigger for catapulted enemies appearing from the underworlds deathpit[/list] [/list]