An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: [list] [*]Fixed a server crash related to the Spy sapping buildings [*]Fixed the Battle Bear not using the correct skin for team BLU [*]Fixed a materials problem with the Taunt: Tailored Terminal [*]Fixed missing sounds and smoothed the loop point for the Taunt: Roasty Toasty [*]Updated ctf_frosty to fix various exploits [*]Updated pl_rumford_event to fix missing models/materials [*]Updated pl_frostcliff[list] [*]Fixed sticky bombs from getting attached to the front of the payload cart [*]Fixed some window props from hovering [*]Fixed displacement crack in uphill near A [*]Fixed few misaligned textures [*]Fixed players from staying stuck few seconds in old respawn after spawns change [*]Fixed players from getting stuck between cart and geometry near last pit [*]Increased RED team spawn time slightly after BLU captures 2nd point [*]Decreased doorway size near BLU 2nd spawn area [*]Improved lighting in doorway near capture point D [*]Improved clipping within map[/list] [*]Updated cp_gravelpit_snowy[list] [*]Improved clipping [*]Added missing color correction data [*]Adjusted BLU spawn to light better and tweak some clipping [*]Adjusted intensity and hue of lighting in various places for better readability [*]Fixed soundscape transition bugs [*]Reduced temperature by 3 degrees[/list] [*]Updated VScript[list] [*]Updated HLTV placeholder player to not be a valid script entity. This fixes some scripts failing on dedicated servers because the HLTV placeholder player isn't accounted for.[/list] [/list]