Team Fortress 2 Update Released
Author: erics,
published 2 years ago,
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
[list]
[*]Fixed a server crash related to the Spy sapping buildings
[*]Fixed the Battle Bear not using the correct skin for team BLU
[*]Fixed a materials problem with the Taunt: Tailored Terminal
[*]Fixed missing sounds and smoothed the loop point for the Taunt: Roasty Toasty
[*]Updated ctf_frosty to fix various exploits
[*]Updated pl_rumford_event to fix missing models/materials
[*]Updated pl_frostcliff[list]
[*]Fixed sticky bombs from getting attached to the front of the payload cart
[*]Fixed some window props from hovering
[*]Fixed displacement crack in uphill near A
[*]Fixed few misaligned textures
[*]Fixed players from staying stuck few seconds in old respawn after spawns change
[*]Fixed players from getting stuck between cart and geometry near last pit
[*]Increased RED team spawn time slightly after BLU captures 2nd point
[*]Decreased doorway size near BLU 2nd spawn area
[*]Improved lighting in doorway near capture point D
[*]Improved clipping within map[/list]
[*]Updated cp_gravelpit_snowy[list]
[*]Improved clipping
[*]Added missing color correction data
[*]Adjusted BLU spawn to light better and tweak some clipping
[*]Adjusted intensity and hue of lighting in various places for better readability
[*]Fixed soundscape transition bugs
[*]Reduced temperature by 3 degrees[/list]
[*]Updated VScript[list]
[*]Updated HLTV placeholder player to not be a valid script entity. This fixes some scripts failing on dedicated servers because the HLTV placeholder player isn't accounted for.[/list]
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