Team Fortress 2 Update Released
Author: erics,
published 2 years ago,
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
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[*] Updated the Festive Rack to fix missing paintable attribute
[*] Updated Musical Maelstrom, Verdant Virtuoso, and Silver Serenade effects to fix max particle count
[*] Updated pl_rumford_event to fix missing materials/models
[*] Updated cp_frostwatch
[list]
[*] Fixed being able to build on one of the roofs in stage 2
[*] Fixed a door going through the floor in stage 3
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[*] Updated cp_gravelpit_snowy
[list]
[*] Improved clipping
[*] Fixed various perch spots
[*] Decreased fog intensity
[*] Removed unused particle system entities
[*] Fixed a few floating trees
[*] Adjusted vertical positions of snowman bombs
[*] Adjusted lighting on metal sheets in blue spawn
[*] Fireplaces will now light arrows
[*] Added more func_dustmotes
[*] Fixed some visible z-fighting
[*] Minor detailing additions and adjustments
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[*] VScript support changes
[list]
[*] Fixed lag compensation when friendly fire is enabled
[*] Added better support for meshing player upgrades
[list]
[*] Added GrantOrRemoveAllUpgrades method
[*] Exposed currency UI when upgrades are enabled
[*] Exposed upgrade history on the player when playing without a population manager
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