Team Fortress 2 Update Released
Author: erics,
published 1 year ago,
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
[list]
[*]Fixed a memory leak when firing syringes as Medic
[*]Fixed some instances of syringes being invisible around corners and in transitions between water and air (both directions)
[*]Fixed syringes triggering false hits on the client when minimal view models are enabled or a custom view model FOV is set
[*]Fixed The Original using the default reload sound instead of the intended sound
[*]Fixed entities being considered static props after long server times[list]
[*]Fixed Mann vs. Machine bots failing to spawn
[*]Fixed rockets occasionally being solid[/list]
[*]Updated the equip_region settings for The Onimann and the Cranial Cowl
[*]Updated cp_frostwatch[list]
[*]Fixed being able to stand in the cliff wall near control point 2 in stage 1[/list]
[*]Expanded VScript support[list]
[*]Fixed .nut files being valid files for download/upload
[*]Fixed clients being able to run certain script_* debug commands on the server
[*]Added EmitSoundEx
[*]Fixed crashes related to null strings being passed to functions
[*]Exposed a MaxClients function to get the current value of maxplayers
[*]Fixed clearing script hooks on level transition[/list]
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