An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: [list] [*]Fixed a memory leak when firing syringes as Medic [*]Fixed some instances of syringes being invisible around corners and in transitions between water and air (both directions) [*]Fixed syringes triggering false hits on the client when minimal view models are enabled or a custom view model FOV is set [*]Fixed The Original using the default reload sound instead of the intended sound [*]Fixed entities being considered static props after long server times[list] [*]Fixed Mann vs. Machine bots failing to spawn [*]Fixed rockets occasionally being solid[/list] [*]Updated the equip_region settings for The Onimann and the Cranial Cowl [*]Updated cp_frostwatch[list] [*]Fixed being able to stand in the cliff wall near control point 2 in stage 1[/list] [*]Expanded VScript support[list] [*]Fixed .nut files being valid files for download/upload [*]Fixed clients being able to run certain script_* debug commands on the server [*]Added EmitSoundEx [*]Fixed crashes related to null strings being passed to functions [*]Exposed a MaxClients function to get the current value of maxplayers [*]Fixed clearing script hooks on level transition[/list] [/list]