Hey everyone, it's a little more than a month since the release of prologue version, and now the early access version is finally ready! I've been working extra hard everyday to add more content for the launch, and here are the [b]list of features that are added in the early access version[/b]: -Total of 77 items to unlock and sell in your card shop -Total of 21 furniture, including workbench, personal shelf, card display and auto spray -Shop lot B able to be fully unlocked and expanded (it's a shop extension where you can place anything, not just warehouse shelf) -Total of 2714 cards to collect from Tetramon Base, Destiny and Ghost expansions -Added workbench to bundle bulk cards, sell them on the shelf like regular item -Added artists name on the cards, a big thank you to all the artists in this project -Added auto snap function when moving table and shelves -Total of 8 employees to help your store -Added full controller support -Added keybinding setting -Added 40 Steam achievements -Added Steam cloud save -Added save/load game slots -Added option settings for card pack opening -Added option settings for different currency -Added new customer models -Added open Card Box function to get packs inside -Now able to hold multiple cards in your hand -Label will remain on shelf even when empty, workers will restock item based on the label -Updated a few Tetramon card artwork -Show card album's total value when opened -Show card price when hover over them in album -Reduced shop exp gained from pack opening -Increased shop exp gained from scanning item on cashier counter -Will now gain shop exp when customers finish playing at table -Many many bug fixes Special thanks for game text translation: Wang Ding Le (Chinese) Kanna Kamui (French) Kerilia | Lea (German) Noel.z4k (German) exiliado (Spanish) Desco (Spanish) [b]Open your shop now, crack some packs and show off your best pulls![/b] https://store.steampowered.com/app/3070070/TCG_Card_Shop_Simulator/?snr=1_5_1100__1100&utm_source=steamwidget Roadmaps will be displayed on the main screen of the game to let everyone know what is the feature I will be working on. Feel free to post any feedback, ideas or suggestions and I will read them!