This is a small update to just fix one thing. In the last patch, a mistake in the line-of-sight code meant it was calculating what was in view from the base of the creature instead of the head. This patch fixes that and also ensures that scale is taken into account. Thanks to everyone who reported this bug! If you're curious about previous patches or other updates we have a DevLog over at: [url=https://bouncyrock.com/news]https://bouncyrock.com/news[/url]