In this release we're tweaking the new hide-plane placement logic to be more consistent and preserve more of the details and verticality you all build into your maps. A huge thanks to all the people who gave feedback and examples of places the last iteration produced suboptimal results, your input is invaluable! We'll of course keep monitoring for your feedback on this. Additionally this release includes: [list][*]Fix the hide plane for flying minis, the checks are now being made from the minis' position (including fly-elevation) instead of from the floor.[/*][*]Increase resolution of the initial Bouncyrock logo splashscreen on load. [/*][/list] See you in the next release!