TaleSpire Bug-Fix Release
Author: Baggers,
published 1 year ago,
The goal of this patch was to fix a bunch of tiny issues, but we snuck a bigger fix in there too.
[list]
[*]Fix help text for AOEs as it included info only relevant to rulers.[/*]
[*]Disable creature keyboard movement for players when in cutscene mode.[/*]
[*]Allow scrolling over board bookmark items.[/*]
[*]When using the rename keybinding, creature names had to be at least three characters long. This restriction has been removed[/*]
[*]Fix case where our HeroForge model cache wouldn’t delete dirs that still contained files[/*]
[*]Fix bug that stopped the installation of mods to different drives[/*]
[*]If you remove your HeroForge account while in the HF browser we now switch to the mod-browser[/*]
[*]Fix more UI reveal errors affecting players[/*]
[*]Symbiotes: The rulerResult objects were missing the ruler id. This is now fixed.[/*]
[*]Group Selection is working again[/*]
[/list]
We are making good progress on the macOS release. We’ve had our testing session and are working through the bugs we found. Keep an eye on the [url=https://bouncyrock.com/news/articles]dev-logs[/url] for more news!
[i]NOTE: We have had to change our setup on Steam in preparation for the macOS release. This means that, even though almost no files have changed, Steam is forcing a full re-download. The next patch should be back to a sensible size. Thanks for bearing with these inconveniences during this transition.[/i]