Early Access Patch 6
Author: Baggers,
published 3 years ago,
It is that time once again.
This patch brings the following:
[list]
[*] A fix so that creature names no longer show when should be hidden
[*] Improved performance of creature name layout
[*] Increased max number of non-unique creatures per board. The max is now 600.
[*] If someone tries to paste a published-board URI rather than using the standard mechanisms, then accept it and present the standard UI
[*] A tooltip to explain that only campaign owners can publish boards from the campaign.
[*] The ability to place gm-blocks on top of props
[*] Fix some creature state not being cleared correctly on delete
[*] A fix case that handles cases where self-illuminated creatures, such as ghosts, did not enable their lights on load.
[*] A fix for cases where hide volumes did not update torch and light state.
[/list]
We are now back off to the Spire to hammer out more fixes.
Fare thee well!