Time for some more bug fixes. This time we bring to you: - A fix to cases where tiles and props that crossed zone boundaries were not hidden correctly by hide-volumes. - An improvement so that pasting a slab, transitioning to another campaign, and pasting again now works as expected. - You no longer get a unicode heart in the clipboard after pasting (the optimization that used to use this fact is no longer required) - A fix to a case where exiting with un-applied campaign edits could cause an exception. - A tweak to make the music and ambient drop-downs wider so that track names aren't cut off (we will make a robust solution in the future) We'll be back tomorrow with more fixes. Have a great day!