The festival of bug fixing continues! Today the changes are that: [list] [*] Dice no longer collide with hidden tiles or props [*] Double right-click ignores hidden tiles & props unless in gm-mode [*] There are significant performance improvements for large boards [*] The flashlight no longer interacts with hidden creatures in ways that give away their location [*] Players can no longer use the GM's creature teleporting tool [*] We now verify the hash of downloaded creature and sector files before deserialization (this fixes several cases where boards could appear corrupted) [/list] That's all the fixes for today. Let's see what tomorrow brings!